Stardrive 2 vulfar ships
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Type V cannot be launched from Raider Bay ( Listed as Corvette but considered Frigate) Largest corvette in the game, the Type V is larger then most frigates. any external module on the xii for example, will not leave room for armour if it is more than 3 slots wide(You could cover the whole right side with armour, then reserve the left side only to guns and only have the armour side face the enemy) Ship hulls Advantages and Disadvantages Advantageĭifficult to protect the sides(not the bow or aft) of the ship with armour. Haphazard Engineers: (-20%) HP Modifier.Pack Mentality: Ships have a (25%) damage penalty, but gain (5%) damage for every nearby friendly ship up to maximum of (50%).Naval Tradition: (-35%) Ship Cost Modifier.Militaristic: (Begin with Military Outpost, Armor theory and Corvette Hull Technologies).Industrious: (+35%) Production Modifier.Fertile: (1%) Minimum Population Growth.Vulfen see their destiny as lying among the stars, and will not tolerate anything preventing them from achieving their goals. Vulfar shipwrights and engineers are of below average competence, producing shoddy parts which often malfunction, but their people make up for this by being extremely hard-working and generally industrious. Vulfen have a long standing history of military conflict, which includes a strong naval tradition. Vulfen are highly social creatures, and their society is centered around the pack mentality and an individual's place within it. Vulfen are not particularly intelligent for a starfaring species, and are often outsmarted by other races. This means Vulfen consume an inordinate amount of food for their size. Ancient Vulfen hunted in roaming packs, so the natural Vulfar instinct is to consume as much food as possible when available. Vulfen, while possessing sharp teeth and lethal claws, are not particularly strong and have always relied more on sheer numbers and teamwork in a fight than on brute strength. They resemble Earth wolves or bats, are bipedal, have four limbs, two eyes, two large ears and white fur covering their bodies. The biggest difference is that its real-time, not turn-based like a normal 4X game. Impressively, it makes a good jump toward doing so. Like Humans and the Kulrathi, Vulfen are a mammalian species. StarDrive wants to knock GalCiv II off its celestial perch.